PE central Idea: Analyzing your opponents strength and weaknesses helps your team to act and re-act
Lines of Inquiry: - what is analyzing?, when we analyze a team, what are we looking for? , How do we act as a team, knowing strengths and weaknesses?
PYP UoI Integration: Content not applicable, Key concepts; form & connection
Formative assessment: - Observation and Socrative Quiz
Summative: assessment - Personal analysis of a striking skill, using Comic Life (poster) and iMovie (Video).
Collaboration: We worked closely together with the ICT integration specialist as well as the homeroom. The creation of the Poster and iMovie was done in ICT and homeroom time. Flipped classroom was used to prepare students for the analyzing task.
As always, the planning of a new unit is the most important step towards success. I am convinced that planning, and planning backwards is essential to maximize learning. Framing my unit starts with thinking what I would like students to get out of it. This brings me to my Central Idea (conceptual understanding). This conceptual idea together with the Learning Outcomes sets the tone. How to assess this through both formative and summative assessment tasks is the next step. Following up from that, we look at how I can integrate the Unit of Inquiry (IBO PYP program), in this case not applicable related to content but applicable related to the key concepts. Lastly, I then choose the activities that suit the inquiry and learning outcomes.
During this unit we inquired into Striking games, what they are and what similarities and differences are. Above all, when playing we focused on analyzing the opponents strength and weaknesses, trying to act and re-act.
In this case we choose the following skills & activities; T-Batting, kicking, throwing (over & under arm)-catching-fielding, cricket batting, game of T-ball, kickball and modified game of cricket. Lastly we choose videoing & photo taking of a chosen skill using the camera and burst mode App. on the iPad
We continued this unit with T-ball and finished with cricket, approaching each game from the same central idea. The game of cricket was new to many and so students needed to gain (new) knowledge first before they could use it to make choices during game time based on the quality of their opponents play. Our ATL's focus (trans disciplinary skill) focus in this unit was communication. This is a continuation from our earlier Invasion unit where we also reflected on our ability to pass on and receive a message from a team member, with the aim to improve our game play.
I integrated ICT to kick start the cricket lessons by providing students with a short 2-3 minute clip about quick cricket that they watch scanning a QR-code. My experiences with using QR codes is very positive as it means students can work at their own level and pace. Those ready get together and start playing on the game set-up I have set up for them. Those who need some extra time, like to listen/watch again or wish to ask a question can do so without their peers getting restless and lose concentration. Feedback from students is that they can focus better and feel they can start playing without waiting for others. (see clip below with students scanning and listening)
In total I used about 6 to 7 lessons for Kickball, T-ball and Cricket together. It is very concept oriented and although we address and develop the skills, we do not focus our teaching around it.
As preparation I developed 3 skill posters and skill video's as guidelines for them to use in class and afterwards in ICT. Please see my previous blogs in October/November to see these posters and videos, or check my twitter account.
Working in pairs, the students spend half a class getting their data together, including instruction time. The second half of the class, we played a game of cricket.
During ICT class, students have been working on developing their ICT skills, in this case practically through creating the Comic life skill poster as well as iMovie. The danger is that students will make a how to poster instead of a analysis of their performance.
Conclusion: This was a unit in which there was a great integration between ICT and PE, without taking time away form playing. The conceptual focus helped students in their teamwork and development of skills (they realized more what skills had a positive affect on their team result) The individual analysing of their movement was a trial and we are still reflecting on it as students continue to alter their movie with voice over, addressing what was good and what could be even better if........